Curriculum Definition

Understanding the architecture of the RYD Vision learning ecosystem.

The RYD Curriculum Architecture



The RYD Vision Platform's curriculum is built on a clear, hierarchical structure designed for flexibility, scalability, and a guided learning experience. Understanding this structure is key to creating and navigating content effectively.

The Hierarchy: A Top-Down View



The entire learning ecosystem is organized in the following nested order:

Theme -> Course -> Module -> Lesson -> Tool




1. Theme



What it is: The highest-level category for all content. Themes represent the major "Centers of Excellence" or core areas of focus within the RYD Vision philosophy.

Example:
- Leadership Depth
- Business Excellence
- Mums At Work™

Purpose: To provide a broad organizational structure and allow for filtering and discovery of related content.




2. Course



What it is: A complete, end-to-end learning path designed to take a coachee from a starting point to a specific outcome. A Course is constructed by selecting and ordering one or more Modules.

Example:
- The 5-Gear Journey to Mastery (within the Leadership Depth Theme)
- From Idea to Irresistible Offer (within the Business Excellence Theme)

Purpose: To define a structured journey. Coaches can assign entire courses to coachees for a pre-defined path, or create custom courses by assembling their own sequence of modules.




3. Module



What it is: A container for a sequence of related lessons, acting like a "chapter" within a Course.

Example:
- Gear 1 - Discovering Your Destiny
- Creating Your Blue Ocean Offer

Purpose: To group lessons around a specific skill or concept. Modules are the primary reusable building blocks of the curriculum, allowing them to be included in multiple different Courses.




4. Lesson



What it is: The smallest unit of learning. A Lesson contains the actual educational content (text, images, videos) and is where a coachee performs interactive exercises.

Example:
- The Nature of Purpose and the Science of Fulfillment
- Journaling Your Purpose & Destiny

Purpose: To deliver a single, focused piece of knowledge or a specific exercise.




5. Tool



What it is: A customizable, interactive form that is attached to a Lesson. Tools are where coachees apply the concepts they've just learned by answering questions and completing exercises.

Example:
- The Purpose-Passion-Problem Fit Canvas
- The Blue Ocean Value Proposition Designer

Purpose: To make learning an active, reflective process. The Mentor designs the Tools with various field types (text areas, radio buttons, etc.), and the coachee's responses are saved as a "Submission" for the coach to review.